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Custom Languages

You can add your custom languages to the game using the LanguageService.RegisterLanguageCode method.

/MyAwesomeProject/MyAwesomeLanguages.cs
LanguageCode code = LanguageService.RegisterLanguageCode("japanese");
Work-In-Progress

There hasn't been much progress on actually implementing custom languages. No one has ever translated the entire game to a different language, not yet included with SoR. When that time comes, feel free to create an issue on GitHub.

LanguageService

LanguageService is a static class, that contains all things related to localization.

Work-In-Progress

TODO: Waiting for custom languages implementation in RogueLibs

Adding localizations for mods

Eh. Just ask the creator(s) of the mod, that you want to translate, to include your localization.

Work-In-Progress

TODO: Waiting for custom languages implementation in RogueLibs